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BUILT ONLY FOR RAINBOW SIX SIEGE

STOP GUESSING WHY YOU LOST

Drop in a Siege clip. You get back the exact moment the round was lost, the reason it was lost, and the one habit to fix before your next match.

Free. No card. One review every day.
Get your free review First one is free
⇧
Drop your clip here
MP4 or MOV · or click to pick a file
✓ Clips stay private ✓ Delete anytime ✓ No card needed
Nothing to fill in. We ask your rank while the clip analyzes, never before.
Read from your real replay file
Straight out of the .rec match replay, not scraped off a stats site. Where the replay does not give a value, it says unknown instead of guessing.
Your clips stay yours
Nothing is posted, shared or shown to another player. Delete a clip and its report whenever you want and it is gone.
Coaching you can listen to
Cipher walks you through the report out loud, card by card, and checks with you that he got it right. The voice runs on ElevenLabs, whose startup programme backs SiegeIQ.
How SiegeIQ knows what it tells you. AI analysis of your clip, checked against the game's own overlay (kill popups, the ammo counter) and your .rec replay when you upload one. Every finding is marked Measured, Seen on screen or Coach's read, and when something cannot be verified, like your team's voice comms, it says unknown instead of guessing. It will not promise you a rank. It shows you what you controlled and the one thing to work on next.

FROM CLIP TO COACHING

01
Drop the clip
An MP4 off your desktop, or a YouTube, Twitch or Medal link. Pick your operator, the map and your rank so the advice fits where you actually play.
02
Cipher watches every frame
Your HUD, your operator, the kill feed, and the kill cam that shows what the player who killed you had set up before you walked in.
03
Report back in minutes
Every observation carries a timestamp you can click to jump straight to it, a score across six areas, and one fix to take into the next game.
Who this is for

HARDSTUCK IS NOT AN AIM PROBLEM

Same rank for three seasons. You have watched your own VODs and seen nothing obviously wrong. Every bit of advice you get is some version of aim better, and none of it names the decision that actually lost the round.

Same rank, three seasons
Grinding more games has not moved it, and you have run out of things to try.
Your VOD looks fine to you
You cannot spot the thing you were never taught to look for.
Nobody can name the moment
Your squad blames you, you blame them, and not one person has evidence.
SiegeIQ watches the clip and names the decision. Timestamped, specific, and held to the same standard every single time.

WHAT YOU GET

Frame by frame breakdown
Every key decision timestamped and explained, so you know exactly what cost you the round.
Scored across six areas
Aim, game sense, positioning, utility, decisions, rotation. You find out which one is actually holding you back.
See what they saw
Your clip already holds the kill replay, which is the enemy's camera. SiegeIQ reads it and tells you what they had set up before you walked in.
A coach that remembers you
Lock onto one fix and SiegeIQ tracks that habit across every upload with a streak, so you actually stay with it.
A whole session in one read
Review two or more clips from one sitting and get a single page: what kept happening, what improved, and whether your play was falling off by the end.
PRO
Advice for your operator
Ash advice is not Thermite advice. The feedback changes with the operator you picked and the side you were on.

WHY NOT JUST WATCH YOUR OWN VODS

You can, and it is free. Here is what it costs you, next to the two other options.

Your own VODs A human coach SiegeIQ
Names the decision that lost the roundNoYes
How long you wait for itAs long as you watchDaysMinutes, not days
What it costsFree$10 to $100 a session$9.99 a month
Held to the same standard every timeNoVaries by coach
Tracks one habit across every uploadNoRarely
Swipe the table sideways to see every column.

Human coaching is on SiegeIQ too, if that is what you want. The two are not in competition. Browse verified coaches →

ONE FREE REVIEW.
EVERY SINGLE DAY.

No card, and no trial that quietly ends. One clip a day stays free. Pro is $9.99 a month when you want unlimited reviews and link uploads.

Cancel anytime Clips stay private Built only for Siege

STILL WONDERING

Anything else, ask in the SiegeIQ Discord.
The Coaching Playbook. A free PDF on reading your report, fixing the right things first, and getting paid to coach at Gold and above.
Separately: a Champion wrote a full Siege field manual, The Principles of Competitive Siege. We host it free, take nothing from it, and it needs no email. Read it →
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SUBMIT
YOUR CLIP

1 free review remaining today.

🎯
Get the most from SiegeIQ: review one or two clips, pick a single fix, and take it into your next matches. One focus you actually apply beats ten reviews in a row.
↑
Drop your clip hereTap here to pick your clip
Results in minutes
Opens your camera roll or files. MP4 · MOV · MKV · up to 200MB · max 10 min
Side
Operator (optional)
Map *
Your rank *
Describe what happens in your clip - recommended
Rough is fine. You do not need callouts or operator names. Timestamps make it sharper but are not required.
💀
Deaths: keep the death screen, DBNO screen or kill cam in the clip. Cipher can only read a death it can see.
🛡️ Attach your match replay OPTIONAL MORE ACCURATE
Siege saved a replay file of this match on your PC. Attach it and Cipher reads your exact kills, deaths, headshots and timings from the game instead of guessing from the video.
or drag the whole match folder in here Where do I find it?
3 days of Pro free on your first replay (free plan) · +25 XP · a VERIFIED badge on this review.
Most clips are back in a few minutes. Longer clips take longer.
💡 Best results come from one round, one operator, one map. Cipher reads the map and operator off the footage. A montage across several maps still works, with lower accuracy.
🔫 Aim
Crosshair placement before a peek, whether it was already on the angle, and how much you had to correct after the fight started.
🎯 Positioning
Where you stand, angles held, exposure risk and cover usage.
🧠 Decisions
Fight choices, when to push vs hold, trade value and timing.
💥 Utility
Gadget timing, conservation, placement and sequencing.
🔄 Rotation
Map movement, flank awareness and site rotation speed.
👁 Game Sense
Info usage, callout reading, predicting enemy patterns and adapting mid-round.

Each category is scored 0-100. Your overall score is the weighted average across all 6.

Drop panels here
Your clip
SUBMIT A CLIP TO SEE YOUR ANALYSIS
▶
No clip analyzed yet
Timeline
0 moments flagged
Coaching notes
Coaching Fundamentals - R6 Siege
🎯 Positioning
Never hold the same angle twice. Shuffle between peeks - predictable positioning gets you pre-aimed and killed.
🧠 Game Sense
Always know the score before you peek. Down 3v1 with 25 sec? Hold and make them come to you.
💡 Utility
Save at least one gadget for post-plant or final push. Don't burn everything clearing soft flanks in prep phase.
🔀 Decision Making
When in doubt, drone. An extra 5 seconds of intel is worth more than a rushed peek into an unknown angle.
🔁 Rotation
Rotate on sound cues and drone confirmation - not on instinct. Crossing open ground unconfirmed loses rounds.
⚙️ Mechanical
ADS before peeking, not during. Pre-ADS on known angles so your reticle is already placed when you swing.
⠯Drag panels ↔
Recent clips
Your last clips appear here.
History
No reviews yet.
◆
CIPHER
Voice Coach
IQ
a quick spoken catch-up on your progress
Tap a coach to hear a sample · 2 female + 2 male voices
🌐 Coaching language
🔊 80%
⏩ 1.00x
Voice off. Toggle on, then tap any card to hear it.
Squad Finder
Find teammates who fit your rank, role and comms style - browse yourself or let matching do it for you. Never Discord servers or forum posts.
Download the guide (PDF) How matching is scored, what verified proves, and what it still cannot do.
Coaching Marketplace
Book a verified coach for a personal VOD review, or get paid to coach. Gold rank and above can apply, even if you specialize in just one skill (entry fragging, droning, IGL calling). Keep 80-85% of every session.
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Strat Shop
Buy proven, ready-to-run strategies from verified coaches - setup, execute, and mid-round adaptations for a specific map and site. Coaches: publish your strats and get paid every time one sells.
A strat is a full plan for one map and one bomb site, not a tip: where each operator starts, what the entry looks like, which walls and hatches matter, and what to do when the first plan does not work. Every seller is a verified coach, and the person who wrote a strat keeps most of what it earns.
TEAM HUB SQUAD
Manage your roster, and see your team's whole picture in one place.
UPDATES

What changed on SiegeIQ, and anything we changed because of feedback you gave. This replaces update emails.

Every entry here is a real change to the product: a new coaching feature, a fix to something a player reported, a change to how a score is worked out, or a correction to an observation the AI was getting wrong. Fixes that came from player feedback are marked as such, because knowing a complaint actually landed is the point of publishing this at all.

OPPONENT DOSSIER

Feed in an opponent's replay or VOD and get a counter-strategy built from their actual rounds. Where a replay is available the numbers are read from the file itself, not guessed from video.

🕵 OPPONENT DOSSIER ALL PLANS
Upload an opponent's VOD and get a counter-strategy report - their tendencies, sites, and how to beat them - before the match.
Paste their stream VOD, tournament broadcast, or scrim recording - or upload a file below.
or scout from replays · exact data
Upload the .rec round files from a match you played against them. We read the exact operators, opening duels and timings straight from the replay - no guessing. Every upload also grows the anti-cheat corpus.
or drag the whole match folder (or a .zip) in here

📈 PROGRESS

How you are trending across every clip and replay. Your dashboard stays about the clip in front of you.

🛡️
Verified Stats
Exact numbers from every replay you attached to a review or synced from Sync Lite.

🛡️ VERIFIED STATS

Exact numbers from every replay you have attached to a review or sent through Sync Lite. Read from the match file itself, never estimated, never self-reported.

Headshot % · entry impact · trades · clutches - parsed from the match file itself.

Where do I find my replay files?
Siege saves a replay of your Ranked and Standard matches automatically. Look in:
Documents\My Games\Rainbow Six - Siege\<your id>\MatchReplay\
Each match is a folder like Match-2026-07-11_20-31-... containing one .rec file per round - drag the whole set in.

Siege keeps only your last 12 matches. Once you pass twelve it deletes the oldest replay to make room, so files really do disappear. That is almost always the answer to "where did my replay go". Ranked, Standard, Quick Match and online custom games all save a replay, so scrims in a custom lobby are fine. Local custom games may not save.

Heads up: Siege wipes replays every season patch. Upload them while they exist - your verified stats stay here even after the game deletes the files.

Stats are read directly from your official match replay. Replay files include the in-game usernames and round events of all ten players in the match; parsed match data is stored to power percentiles and integrity features. A brand-new season patch can temporarily break replay parsing until our engine updates. See the .

Daily Round Free every day

One real moment from a real replay. Same question for every player, every day. Pro subscribers also see why the other two options lose.

Know Your Map Free · 5 a day

Real moments from real matches with the room name hidden. Pick where you are, learn the callout, then practise saying it out loud to Cipher where nobody else can hear.

Quick checks

Short, estimated, and never blended with your Verified Stats. New Season IQ changes when a season does, so it is worth retaking.

🆕
New Season IQ
The latest season: what changed and how to adapt.
~90 sec · estimated
🎯
Role Finder
Entry, anchor, support, roamer, or IGL. Find where you fit best.
~60 sec · estimated
🧠
Player Profile
Find your strongest skill and your biggest focus area right now.
~60 sec · estimated
Guide Library Included with Pro
Deep-dive guides on every part of your game.

The library covers the parts of Rainbow Six Siege that decide ranked games and that almost nobody teaches properly: crosshair height on stairs and in vertical play, spending drones and utility as a resource rather than an action, holding an angle you can actually win, and reading what the other team is set up to do before you walk into it. Each guide is written to be read once and used the same evening.

Looking for the free community guide?
The Course PRO

Six modules built from SiegeIQ's own coaching guides. Read the module, run that week's drill, then take the quick check. Your progress saves as you go, and if your clips have flagged a habit, the course tells you which module to start with.

Free Community Guide Free · no account
Written and owned by a community author and published here free. SiegeIQ does not paywall it, does not take a cut, and does not sell it as part of any pack.
Szhutsen K. Liang Featured author Szhutsen K. Liang ★ Champion Wrote the field manual below. See his page, his guides and how to reach him. View author →
The Principles of Competitive Siege
By Szhutsen K. Liang · Champion
Seventy-nine pages covering settings and hardware, the twelve core skills, a rank-by-rank progression path, every operator, map and vertical play, gunplay and peeking, intel and callouts, and the mental game — plus a full glossary of Siege terminology.
Written for players who can’t afford coaching. Free, with no signup and no email required.
79 pages 22 chapters PDF Free
Read the chapters on the web Download the guide (PDF) Read it as an interactive e-book → No account. No email. No paywall.
Questions, corrections, or coaching — reach the author directly.
Email szhuts.business@gmail.com · Discord sshinogami · YouTube
Read more about the author →
Free guide. If it helped, consider giving directly — SiegeIQ takes no cut. 6 causes ▾
Disaster reliefDirect Relief
Global healthHelen Keller Intl
Youth homelessnessCovenant House
SiegeIQ is not affiliated with, endorsed by, or fundraising on behalf of any organisation listed above. These are suggestions only. All donations are made directly to the organisation on its own website — SiegeIQ does not collect, hold, forward or receive any portion of them, and cannot issue tax receipts. Please review any organisation yourself before giving.
Want this read on your own gameplay?
The guide teaches the principles. SiegeIQ shows you where you break them — upload a clip and get a coaching breakdown back. One free review every day, no card required.
 /  Szhutsen K. Liang
Szhutsen K. Liang
SZHUTSEN K. LIANG
★ Champion Community author
Champion-rank Rainbow Six Siege player and coach, and the author of The Principles of Competitive Siege — a seventy-nine page, twenty-two chapter field manual written for players who can’t afford coaching. He wrote it; SiegeIQ hosts it. It is free, with no signup, no email and no paywall.
Questions, corrections and coaching go straight to him. SiegeIQ does not take a cut and is not a party to it.
Guides by this author
The Principles of Competitive Siege
79 pages · 22 chapters · PDF · Free
Settings and hardware, the twelve core skills, a rank-by-rank progression path, every operator, map and vertical play, gunplay and peeking, intel and callouts, and the mental game — plus a full glossary of Siege terminology.
Read the chapters on the web Download the guide (PDF) Read it as an interactive e-book → No account. No email. No paywall.
Free guide. If it helped, consider giving directly — SiegeIQ takes no cut.
Write for SiegeIQ
Community authors keep their name, their contact details and their audience. SiegeIQ hosts the work and sends readers to them. If you have a guide you want in front of Siege players,
VIDEO SERIES COMING SOON
Short, no-fluff videos on the science of getting better at Siege — why ongoing coaching works, how deliberate practice and feedback build real skill, and the habits that separate players who climb from players who plateau. New episodes dropping soon.
Be first to watch
Drop your email and we’ll ping you the moment episodes go live.
▶ EP. 01 SOON
Coaching
Why ongoing coaching beats one-off tips
One good session feels great, then fades. We break down the research on why continuous, feedback-driven coaching compounds — and what a full season of steady guidance does to your rank that a single lesson never can.
▶ EP. 02 SOON
Skill science
Deliberate practice, not just more matches
Hours alone don’t build skill — focused reps against a clear target do. The science of deliberate practice, and how to turn “just queue another game” into training that actually moves the needle.
▶ EP. 03 SOON
Skill science
Feedback loops: how skill really forms
You improve fastest when feedback is fast and specific. Why tight feedback loops accelerate learning, and how timestamped review shrinks that loop from days down to seconds.
▶ EP. 04 SOON
Self-analysis
VOD review: how to coach yourself
Watching your own gameplay is a skill most players never learn. What self-observation research says about catching your own mistakes — plus a simple framework for reviewing a clip without the ego getting in the way.
▶ EP. 05 SOON
Mindset
The mental game: tilt, focus & consistency
Aim gets you into fights; composure wins them. How research on emotional control and attention applies to ranked, and the routines that keep your level steady instead of swinging match to match.
▶ EP. 06 SOON
Improvement
Why you plateau (and how to break through)
Plateaus aren’t a talent ceiling — they’re a sign practice has gone on autopilot. The learning science behind stalled progress, and how changing the challenge and the feedback gets you climbing again.
Want a topic covered? Suggest one →
SiegeIQ Proving Grounds · 19 September 2026

Register your team

Free entry, teams of five with one substitute. Rosters lock when registration closes on 16 September. Every player signs their own consent form, so send your invite code early.

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Full rules, prize split and the integrity hold are on the event page. Questions: support@siegeiq.gg.  ·  Replay the walkthrough

SiegeIQ ELO

The ladder

A rating that moves only on SiegeIQ tournament results. It is not your Siege rank and it is not a mirror of it — your declared peak rank is used once, as a starting point, and is ignored entirely after three rated games.

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Ratings become public after three rated games and are hidden again after 180 days without one. Walkovers and no-shows are never rated. Console ratings are a separate ladder and are not shown here.

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SIMPLE, HONEST PRICING

Start free. Upgrade when SiegeIQ proves its value.

Monthly
Annual
Founding Member · first 100 only
Lock Pro Diamond for life
$6.99/mo$9.9930% off, forever
Your rate never increases while the subscription stays active. Plus a private founders Discord with early access to new features.
Use codeFOUNDINGclick to copy · applies at Stripe checkout
Monthly plan · 14-day free trial
0 of 100 founding members
Free
ROOKIE
$0/mo
✓1 full review every day resets at midnight UTC
✓Every finding, plus the first line of each fix
✓A voice note from your coach after every review
✓1 free 3-minute call with your coach
✓Rank progression, with XP for every review
✓Verified Stats from your replays
✓Free Pro days for referrals and your first replay upload
No credit card required
MOST POPULAR
Pro
DIAMOND
$9.99/mo
🎁14-day free trial - cancel anytime
Everything in Rookie, plus:
✓Unlimited reviews (fair use)
✓The full fix and why it matters, on every observation
✓Your coach walks you through every review out loud, card by card
✓Call your coach live: 15 minutes a day
✓Operator-specific coaching
✓1–7 day personalized drill plan
✓Score trend & player stats
✓The Course: 6 tracked modules
FOR FULL SQUADS
Team
SQUAD
$29.99/mo
🎁14-day free trial - cancel anytime
✓Everything in Pro Diamond
✓Up to 6 members (you + 5)
✓Every member can call the coach, 15 minutes a day each
✓Shared team review feed
✓Premium AI model on every review
✓40 shareable narrated breakdowns / month
✓Full-team IGL scrim report
✓Team Intelligence Hub
✓Team report you can print or save as PDF
🔒 Secure checkout, powered by Stripe. 14-day free trial, cancel anytime, no lock-in.
Compare plans at a glance
Swipe sideways to see all three plans.
Feature Rookie Pro Squad
Reviews1 a dayUnlimited*Unlimited*
The fix for every findingFirst lineFull fix + whyFull fix + why
Timestamped feedback, death breakdowns, aim & movement, 6-category scoring✓✓✓
Review depthStandardDeeperDeepest, premium AI
Shareable narrated breakdowns2 / mo15 / mo40 / mo
Live call with your coach1 free call (3 min)15 min a day15 min a day, each member
Spoken walkthrough of every review✕✓✓
1–7 day personalized drill plan✕✓✓
Follow-up clip chatbot✕✓✓
Operator-specific coaching✕✓✓
YouTube, Twitch & Medal link analysis1 (one-time)✓✓
Verified Stats from your replays✓✓✓
The Course: 6 tracked modules✕✓✓
Team features shared review feed, IGL scrim report, Team Intelligence Hub✕✕✓
Team report, print or save as PDF✕✕✓
Opponent dossiers1 (one-time)1 / mo5 / mo
Price$0$9.99/mo$29.99/mo
* Fair use = up to 25 reviews a day (resets daily). Plenty for real practice; it just blocks scripted abuse.
💰 Built to help you earn - not just improve
SiegeIQ gives players a real way to turn skill into income:
Coach for income
Gold rank or above and good enough to teach? Coach players (or specialize in one skill) and keep 80-85% - no subscription needed.
Sell your strats NEW
Got a setup that actually works? List it on the Strat Shop and keep 80% of every sale - you get paid the moment someone buys.
Earning potential depends on demand and isn’t guaranteed. You’re responsible for any taxes on what you earn - see our Terms. Receiving payouts requires you to be 18 or older.
14-day free trial on Pro & Squad - cancel any time during the trial and pay nothing (your card is only charged on day 15). One free trial per player. Prices in USD. Cancel anytime. Unlimited reviews are subject to a fair-use limit of 25/day per player. During a Squad free trial, each player gets 3 reviews a day.
COMMON QUESTIONS
Fundamentals & setup

SETTINGS & TRICKS LAB

Dial in your sens and controller config, and learn legit Siege tech - patch-current guidance.

🎫 Settings Optimizer

Enter what you know - leave blanks and Cipher fills in recommended defaults.

Multiplier matters. It’s MouseSensitivityMultiplierUnit in your GameSettings.ini. Leave it at 0.02 unless you’ve changed it — if you have, we need the real value or your sensitivity can’t be read correctly.
No download needed. Your DPI is the one thing you still type, because Siege cannot see it either.
Where is GameSettings.ini?
Documents\My Games\Rainbow Six - Siege\<your id>\GameSettings.ini
The <your id> part is a long string of letters and numbers. If there is more than one, pick the folder that also has a MatchReplay folder inside it.
Common issues - tap to fill
My flicks constantly overshoot Aim feels floaty at range Can't control recoil when spraying Hipfire fine, but ADS feels too fast Crosshair drifts after I stop moving
+ More examples
🧠 Tricks & Tech

Run-outs, vault & rappel tech, gadget tech, drone spots, movement & peeking tech. Legit techniques only.

🔧 Attachments & Recoil Lab

Not sure which attachments suit your operator or weapon? Get the best loadout for recoil control and aim, with the reasoning behind every pick.

Admin only

SIEGEIQ ADMIN

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Site status & fail-safe
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Founding members shown on the pricing bar: Blank = count automatically from real charges.
Ban watch (your imported matches)
Checked against R6Data every week by the Ban Checker. A hit here is unconfirmed: open stats.cc and R6 Tracker, then press Confirm only if it was cheating. Only confirmed players count toward the cheat model. Never name anyone publicly.
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Announcements
Pushes to the bell icon. Leave the user id blank to send to everyone. There is no edit and no unsend, so read it twice.
Profile-ID Reset (support)
Clears a user's locked Ubisoft profile id ("this is not my account"). Their next replay upload re-locks to the correct account; old verified rows stop counting automatically.
Call Cipher agents
Push the current coach prompt, coaching rules and course knowledge to the live voice agents at ElevenLabs. Press this after any deploy that changed the coach prompt or the course text. It takes a few seconds and players are not interrupted.
Replay rescore (0 kills / 0 deaths)
Finds stored matches where the uploader reads 0 kills and 0 deaths over 3+ rounds, re-reads their archived replay files and rewrites the real numbers. Runs a few matches at a time; click again to carry on. Nobody is notified and no upload alert is sent.
Your test data
Wipes your own reviews, XP, quiz results and progress so test clips stop skewing your numbers. Your plan and account are untouched, and this never touches another player's data. Your rank/leaderboard rows are already excluded from player-facing aggregates.
Recommended kit

GEAR THAT REMOVES FRICTION

The kit worth owning, ordered by what actually moves the needle in Siege, not by price.

Straight talk before you spend
Gear removes friction: input lag, missed footsteps, wrist fatigue on long sessions. It will not fix your positioning, timing, or decisions, and no mouse ever climbed a rank on its own. Buy the audio first, add the rest only if it is genuinely holding you back, then come back and get coached. That is where the real gains are.
🎧

Audio & IEMs

Highest ROI

Siege is won by sound: footsteps, drones, roamers, reloads. Clean imaging with isolation is the single highest-value upgrade you can make, and it is not close.

Budget
Truthear X Crinacle Zero: Blue 2
Bass-forward V-shaped tuning with standout imaging, a competitive-gaming favorite at this price.
VIEW →
Best Overall
Moondrop Rays USB-C
Hybrid dynamic and planar drivers with a USB-C DSP dongle, sub-5ms latency, and built-in FPS EQ profiles.
VIEW →
Premium
Moondrop Blessing 3
Hexa-driver 2DD+4BA hybrid with sharp imaging and vocal clarity, near-flagship performance for less.
VIEW →
🎚️

DAC/AMP

If your phone or PC has no headphone jack, or your onboard audio is weak and hissy, a small USB dongle DAC/AMP fixes it instantly and unlocks what your IEMs can actually do.

Recommended
MOONDROP Dawn PRO 2
Dual CS43198 DAC chips with balanced 4.4mm output and onboard EQ, the missing link between your IEMs and a phone with no headphone jack.
VIEW →
⌨️

Keyboard

Hall-effect switches with rapid trigger reset the instant you lift, so lean-peeks and movement feel crisper and more consistent than any mechanical board.

Best Overall
Attack Shark X68 HE
Adjustable 0.01mm hall-effect trigger and 8K polling at a fraction of the flagship price. Punches way above its weight.
VIEW →
Premium
Nuphy Air60 HE
Ultra-thin low-profile hall-effect board with 8K polling and 0.1ms latency. The sleekest way to get rapid trigger.
VIEW →
🖱️

Mouse

A light 50 to 70 gram wireless mouse kills cable drag and late-session fatigue, so your aim holds up deep into a ranked grind. Pick shape by your grip.

Premium
Logitech G Pro X2 Superstrike
Haptic click triggers with tunable actuation and true rapid trigger, 61g and 8K wireless. Bleeding edge.
VIEW →
🟫

Mousepad

A large control pad gives you the precise micro-adjustments tactical aim rewards. Go XL (900mm+) if you play low-sens and run out of room mid-swipe.

Budget
SteelSeries QcK
The best-selling cloth pad in esports history. Smooth micro-woven surface and a stable rubber base for the price of a coffee.
VIEW →
Best Overall
Artisan FX Zero Soft Orange
Twisted-polyester weave for control-leaning glide with just enough stopping power, the Artisan feel pros have used for years.
VIEW →
Premium
Wallhack SP-005 Glass
Tempered glass with a micro-etched surface for near-zero friction glide and crisp tactile feedback.
VIEW →
💪

Arm sleeve

Optional

Only worth it if you play low-sens and drag your forearm across the pad. It cuts friction for smoother swipes. A nice-to-have, not a difference-maker, so buy it last.

Nice to have
Wallhack Gaming Sleeve
Smooths forearm friction on control and glass pads for low-sens swipers. Skip it otherwise.
VIEW →

Affiliate disclosure: some links on this page are affiliate links. As an Amazon Associate, and through other partner programs, SiegeIQ may earn a commission from qualifying purchases at no extra cost to you. We only list gear we would genuinely recommend, and a commission never changes our picks or the order they appear in.

We don’t list gear prices here. Amazon prices change constantly, and depending on where you are you may be sent to your local Amazon store in your own currency. Click through for the live price. Product prices and availability are subject to change; the price shown on Amazon at the time of purchase is the one that applies.

Reviewer

Teach the coach

A rule you write here is added to every coaching review SiegeIQ produces, for every player, within five minutes. Reports that already exist do not change. Retire a rule and it stops being used just as fast.

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Desktop app · Windows

PLAY. DIE. GET COACHED ON IT.

SiegeIQ Sync Lite sends each match to SiegeIQ when it ends, then finds the clip your own recorder saved when you died. One click sends that clip for coaching. It does not record your screen and it never touches the game.

SiegeIQ Sync Lite
Windows 10 / 11 · about 8 MB · free
↓ Download for Windows
Latest · installs itself, no admin needed
01
Open the download. It installs itself and starts with Windows.
02
Copy the code it shows you.
03
Paste it below and press Link device.
04
Play. After you die, save a clip with your recorder, then click Get coaching. On OBS, Lite saves every round for you.
Paste your six-character code here. You need to be signed in.
Codes expire after a few minutes. If it refuses, close Lite from the tray and open it again for a fresh one. Already linked the older SiegeIQ Sync app? Lite picks that link up by itself, so there is no code to enter.
If Windows warns you on first launch expected

Lite is not code-signed yet, so Windows may show a blue Windows protected your PC screen the first time you open it. Click More info, then Run anyway.

To check the file first, compare it with the SHA-256 published in sync-lite.json using Get-FileHash in PowerShell.

Which recorders work the one you already use

NVIDIA ShadowPlay (Instant Replay), Windows Game Bar, Medal and OBS. Clips need to be saved as MP4, which is the default for all of them except older versions of OBS.

OBS needs no hotkey at all. Turn on Save each round with OBS in Lite's Settings and restart OBS once. At the end of every round Lite asks OBS to save it, then cuts each death down to the minute around it, the 30 seconds before it and the kill replay included. Rounds you survived and the full-length originals go into a SiegeIQ - not needed folder you can empty. The first time, Lite downloads a small clip trimmer, about 100 MB. Turn the setting off and OBS's own settings go back the way they were.

Lite finds their folders on its own. If yours saves somewhere else, open Settings in Lite and press Choose a folder. You can also untick any folder you do not want it to look in.

No recorder yet? Windows Game Bar is already on your PC. Turn on background recording in its settings, then press Win + Alt + G right after you die to save the last 30 seconds.

What it does after you play new

Your worst death, picked for you. One button per match picks the death most worth a look, like a round where you died first.

Review all my deaths. Every death gets its own full review, then one line on what they had in common. Each death uses one review.

Session summary. Close Siege and Lite sums up the session: wins, losses, the one mistake that repeated and the clip to watch.

A quiet check-in. Three losses in a row? A card in Lite shows what the replays say went wrong, with a tap to talk it through with Cipher. No sound, once a session, and you can switch it off.

What it does not do

No recording. Your own recorder makes the clips. Lite only looks for them, or asks OBS to save a round if you turn that on.

Nothing during a round. No overlay, no sounds, no pop-ups. A quiet notification after a match and when your session summary is ready, and you can switch them off.

No backlog. Matches already on your PC when Lite starts are left alone. Only new matches are sent.

Clips stay on your PC until you click Get coaching on one.

Where to find it after you install

Lite opens its window the first time. After that it lives next to the Windows clock. Windows 11 hides new tray icons at first, so click the up arrow to the left of the clock. It is also in the Start menu as SiegeIQ Sync Lite.

It updates itself between matches, never while Siege is running. To remove it, use Settings, Apps like any other program.

Is it safe to run with Siege? yes

It never goes near the game. No reading the game's memory, no injecting anything, no touching its network traffic. It reads the replay files Siege already saves to your disk. In OBS mode it talks to OBS on your own PC, the same way a Stream Deck does, never to the game.

Upload-only token. If your device token ever leaked it could upload replays and nothing else. Unlink any time, from here or from your profile.

Local and visible. Settings and a plain-text log live in %APPDATA%\SiegeIQSyncLite\. Log, at the bottom of the Lite window, opens it.

A synced match counts exactly like a manual upload, with the same XP, the same replay bonus and the same referral activation. SiegeIQ Sync Lite is Windows only and only ever connects to SiegeIQ.

Legal

PRIVACY & COOKIE POLICY

Last updated: October 1, 2026

SiegeIQ is committed to protecting your privacy. This policy explains what data we collect, how we use it, and your rights. If you have questions, contact us at privacy@siegeiq.gg

1. Information We Collect

Account information: When you sign up, we collect your email address and a password hash. We never store plain-text passwords.

Gameplay clips: When you upload a video clip for analysis, the file is stored securely in Cloudflare R2 encrypted cloud storage. Clips are used solely to generate your coaching report and are never shared, sold, or used to train AI models.

Match replays: If you use Verified Stats, the Siege match replay (.rec) files you upload are parsed into match statistics. We store the parsed statistics, not gameplay video, to generate your stat card and to power aggregate features like percentile rankings and match-integrity review.

Other players in your replays. A replay file describes everyone in that match — you and up to nine other players who did not upload anything and may not be SiegeIQ users. From you, the uploader, we take your Ubisoft profile ID, your in-game name, your in-match statistics, and your movement path and aim direction, which power your own coaching features. From the other players we take their Ubisoft profile ID, their in-game name as it appears in the match, and their in-match statistics. We use the name only to check public ban records and to recognise an account that has been renamed. We never show one player's name to another player, and we never publish it. We do not extract or use other players' movement or aim data.

We keep the replay file itself. When you upload a replay we store the original .rec file, not only the statistics we read out of it. That file is the game's own recording of the match and contains more than we currently read, including positional and aim information for everyone in the lobby. We keep it so that improvements to our parser can be applied to past matches without asking anyone to upload anything again, and because it is the evidence base for our match-integrity work. We do not extract, publish or act on positional or aim data about players other than the uploader, but we do hold the file that contains it, and we would rather say so plainly than let the sentence above imply otherwise.

Why we process this, and our legal basis. We process replay data to give you analysis of your own gameplay and to protect competitive integrity, for example recognising a returning account that changed its name. Our legal basis is legitimate interests (UK and EU GDPR Article 6(1)(f), and processing for reasonable purposes under Canada's PIPEDA). We have weighed this against the other players' privacy: their profile ID and their in-game name are both already visible to everyone who was in that match and to anyone using the game's own public profile lookup, the name is used only for integrity checks and is never displayed to another user or published, we hold no position or aim data about them, no automated decision or cheat verdict is ever made about them, and the data is deleted on a fixed schedule as set out in Data Retention below.

No automated cheat verdicts. We do not make automated decisions producing legal or similarly significant effects about any player. Gameplay, movement, and aim data are never used to automatically decide that someone is cheating and never trigger an automatic action against an account. Any integrity concern is reviewed by a person before anything happens, and we never show one user another player's integrity status.

Where this data comes from. Where we hold information about a player who did not upload a replay themselves, the source is a match replay uploaded by another player who was in the same match.

Competition data: If you enter a SiegeIQ competition, we collect your registration details, team and roster information, match results, and the replay files you submit for your competition matches. We may also collect integrity check-in materials such as third-party anti-cheat reports or screenshots where an event requires them. Your in-game name, team name, and match results are published on event pages and leaderboards. Where a prize is paid, we collect the identity and tax information needed to make and record that payment.

Linked clips: If you submit a YouTube or Twitch link, we store the URL for analysis and playback and do not download or store the video itself. If you import a Medal clip, we download that clip and store it in encrypted Cloudflare R2 storage so it can replay in your dashboard, the same as an uploaded file, and it is deleted on the same schedule (see Data Retention).

Coaching reports: Your analysis results, scores, and observations are stored in your account so you can access them later from your dashboard.

Payment information: Payments are processed by Stripe. SiegeIQ never sees, stores, or processes your card number, CVV, or billing address. Stripe handles all payment data under their own PCI-compliant systems.

Newsletter: If you subscribe to our newsletter, we store your email address to send coaching tips and product updates. You can unsubscribe at any time via the link in any email.

Voice calls with Cipher: If you start a call with Cipher, your microphone audio is streamed to our voice provider, ElevenLabs, while the call is live so it can be turned into text and answered in Cipher's voice. We do not record the audio of your calls, and we have set the service not to record it either. (The only calls ever recorded are SiegeIQ staff's own test calls.) To answer you, Cipher is given a summary of your own SiegeIQ data: your recent coaching reports, your focus habit, and statistics from replays you uploaded. A written transcript of the call is kept by ElevenLabs for 30 days and then deleted; we use it to write your call recap and, if you mark a call as wrong, to find and fix what Cipher got wrong. We keep the call's length, your recap and any rating you give in your account.

Voice questions and clip audio: When you ask Cipher a question by holding the microphone button, your browser's own speech recognition turns it into text (in Chrome and Edge that service is run by the browser maker); where your browser cannot do that, the audio is sent to ElevenLabs instead. When we read the voice comms in a clip you upload, the clip's audio is sent to ElevenLabs to be turned into text. Clip audio can include teammates speaking in voice chat. We store the text, not a separate copy of the audio.

Avatar Maker and your photo: The Avatar Maker can build a cartoon avatar from a selfie. This is optional and only for signed-in accounts, and you must confirm you are 18 or older, or that a parent agreed, before the photo is sent. Your photo is shrunk in your browser and sent once to our AI provider (currently Google's Gemini) to choose the avatar's settings, such as hair style, facial hair and colours. We do not store your photo or keep a copy in our logs, and we ask the AI not to guess your age, ethnicity or gender. If you would rather not send a photo, you can match colours by tapping on it instead, which never leaves your browser. If you choose to use your finished cartoon as your profile picture, we store that cartoon image and its settings with your account until you remove it or delete your account. It shows on your profile and on score cards you choose to share.

Usage data: We collect basic analytics including page visits, feature usage, and error logs to improve the product. Some of these product events are recorded against your account so we can see which features are used and fix problems; they are never sold or used for advertising, and they are deleted with your account. We also keep operational usage records tied to your account, such as how many reviews you run and the AI processing metrics and cost of each request, which we use to operate the service, enforce fair-use limits, prevent abuse, and manage billing.

2. How We Use Your Information

We use your information to:

  • Generate AI coaching reports from your submitted clips
  • Manage your account and subscription
  • Send transactional emails (analysis complete, subscription receipts)
  • Send newsletter emails if you have opted in
  • Improve SiegeIQ's accuracy, features, and performance
  • Detect and prevent fraud or abuse

We do not sell your data to third parties. We do not use your gameplay footage (raw video or audio) to train generative AI models. We do not share your personal information with advertisers. Scope note: parsed replay statistics extracted from .rec files, and checked ban-status labels, are data about match events, not footage of you, and may be used to train and validate our internal anti-cheat and match-integrity models as described in Sections 3 and 4 below.

3. Data Retention

Uploaded clips, and clips imported from a link such as Medal, are stored for 30 days on every plan, free and paid alike, and their raw video files are then automatically deleted to protect your privacy and minimize the data we hold. The spoken coaching readout is part of your report rather than raw footage, so it stays with the report. Your coaching reports, scores, and history are kept for as long as your account is active, so deleting the raw clip never removes your results. If you delete your account, all associated data is permanently removed within 30 days.

Map reference images. To help SiegeIQ recognise which map and which room a clip is from, we keep a small number of still images taken from your clips, normally no more than eight per review. These are kept beyond the 30 day window above, because the point of them is to build up over time. Before any image is stored we paint out the parts of the screen that carry other players' names, specifically the scoreboard along the top and the kill feed down the right hand side; if that step does not succeed the image is discarded rather than stored. If you would rather we kept none of yours, turn off "Help SiegeIQ learn the maps" in your profile settings, and ask us to delete your data and every image from your clips is removed with it.

Replay data about other players. Match statistics we hold about players who did not upload the replay are automatically deleted 400 days after upload. When that happens we delete every record describing them across our systems, including kill events, loadouts, movement tracks and the original replay file itself, and the uploader keeps only their own summary of the match. Any player may also ask us to delete data we hold about them at any time by emailing privacy@siegeiq.gg, whether or not they have a SiegeIQ account. Where we hold a limited competitive-integrity record about an account (for example, a checked ban status used to train and validate our anti-cheat models), we retain it for up to 1,095 days (3 years) under a documented anti-cheat and platform-security purpose, and delete it immediately once every match observation it could train against has already been deleted. It is never shown to other users, and it is never used to make an automated decision.

Competition data. Registration details, rosters, results, and published standings are retained as part of the permanent record of the event. Replay files and integrity materials submitted for a competition are retained until the event and any integrity review conclude, and are then deleted within 90 days, except where we are required to keep a record of a prize payment for tax or accounting purposes.

4. Third-Party Services

SiegeIQ uses the following third-party services, each with their own privacy policies:

  • AI model providers - AI analysis engine. Requests currently go to Google (Gemini). Depending on availability we may also route them to Anthropic directly, to Amazon Bedrock, or through OpenRouter, Inc., which passes them to a model provider on our behalf. A request contains your match statistics and, for clip analysis, frames from the clip you uploaded, or your photo if you use the Avatar Maker's photo option. We configure these services not to retain your content for model training. We do not control their infrastructure, so please do not send SiegeIQ anything you would not want processed by a third party.
  • Stripe - Payment processing. Stripe is PCI-DSS Level 1 certified.
  • Cloudflare R2 - Encrypted video storage.
  • Supabase - Database hosting. Data is stored in the Canada Central region.
  • Clerk - Authentication and account management (sign-in and sessions).
  • Resend - Transactional and newsletter email delivery.
  • ElevenLabs - Cipher's voice, live voice calls, and speech-to-text. Coaching text is sent to generate audio. Your voice is sent when you call Cipher or ask a spoken question, and clip audio is sent when we read voice comms. Call audio is not recorded and call transcripts are deleted after 30 days. ElevenLabs handles this data under its own privacy policy.
  • Third-party ban-status providers - Anti-cheat integrity. Where a replay you upload contains other players, we may check the public ban status of the in-game accounts in that match through an authorized third-party source. This is used only to train and validate our internal match-integrity models. We do not display any other player's ban status to you or to anyone else, and we do not publish, sell, or share it. Any player may request removal of their data via privacy@siegeiq.gg.
  • Tournament platforms - Where a competition is operated on a third-party tournament platform, your registration, roster, and match data are processed by that platform under its own privacy policy. The platform in use is named on the event page before you enter.

5. Your Rights

You have the right to:

  • Access the personal data we hold about you
  • Request correction of inaccurate data
  • Request deletion of your account and all associated data
  • Opt out of marketing emails at any time
  • Data portability - request a copy of your coaching reports
  • Object to processing based on our legitimate interests, including replay data

To exercise any of these rights, email privacy@siegeiq.gg and we will respond within 30 days.

If you are not a SiegeIQ user. These rights apply to anyone whose data appears in a match replay, including players who have never signed up. If another player uploaded a replay of a match you were in, you can ask us for a copy of the data we hold about you, or ask us to correct it, delete it, or stop processing it. Email privacy@siegeiq.gg with your Ubisoft profile ID or in-game name and we will respond within 30 days. You can also complain to a data protection authority: in Canada, the Office of the Privacy Commissioner of Canada; in the UK, the Information Commissioner's Office; in the EU, your local supervisory authority.

6. Cookies

SiegeIQ uses only essential cookies required for authentication and session management. We do not use advertising cookies, tracking pixels, or third-party analytics cookies. Your theme preference is stored in your browser's localStorage, not in a cookie.

7. Security

All data is transmitted over HTTPS. Uploaded clips are stored with encryption at rest. Passwords are hashed using industry-standard bcrypt. We conduct regular security reviews and promptly address any vulnerabilities.

8. Children

SiegeIQ is not intended for users under the age of 13. If you are under 13, please do not use this service. If we become aware that a user under 13 has created an account, we will delete it promptly.

9. Changes to This Policy

We may update this Privacy Policy from time to time. We will notify registered users by email of any material changes. Continued use of SiegeIQ after a policy update constitutes acceptance of the new terms.

10. Contact

For privacy questions or data requests, contact us at:
privacy@siegeiq.gg
SiegeIQ - siegeiq.gg

Support

CONTACT US

We typically respond within 24 hours Monday-Friday. For urgent issues, email us directly.

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Legal

TERMS OF SERVICE

Last updated: August 16, 2026 · legal@siegeiq.gg

1. Acceptance of Terms

By accessing or using SiegeIQ you agree to be bound by these Terms of Service. If you do not agree, do not use the service. SiegeIQ is an independent product not affiliated with Ubisoft Entertainment SA or the Rainbow Six Siege franchise.

2. Eligibility

You must be at least 13 years of age to use SiegeIQ. By agreeing to these Terms you represent that you meet this age requirement. Users under 18 require parental or guardian permission.

Earning and payouts (18+). To earn, sell, or receive any payout through SiegeIQ (for example, selling strategies or coaching, or receiving competition prize money), you must be at least 18 years old. Our payment processor, Stripe, requires anyone receiving funds to be at least 18 (or the age of majority where they live), and we verify identity and age before any payout is released. Free and subscription features remain available to users 13 and older under the age terms above.

3. Subscription Plans and Billing

SiegeIQ offers a free Rookie tier (one review per day) and paid plans: Pro Diamond at $9.99/month and Squad at $29.99/month. Paid subscriptions include a 14-day free trial. Subscriptions auto-renew unless cancelled before the renewal date. All payments are processed by Stripe and are in USD.

Founding Member pricing: Users who subscribe with the FOUNDING discount code lock in their discounted rate for life provided the subscription remains active and uncancelled.

4. Cancellation and Refunds

You may cancel at any time from your account settings. Access continues until the end of the current billing period. SiegeIQ does not provide refunds for partial billing periods unless required by applicable law. Contact support@siegeiq.gg within 14 days of a charge if you believe an error occurred.

5. Acceptable Use

You agree not to: upload content you don't own, attempt to reverse-engineer the service, create multiple accounts to circumvent free tier limits, use automated scripts to abuse the API, or resell coaching reports without written permission.

6. Competitions and Tournaments

Free entry, no purchase necessary. SiegeIQ competitions are free to enter. No payment, subscription, or purchase of any kind is required to enter, to compete, or to win. Holding a paid SiegeIQ plan confers no competitive advantage, no additional entries, and no preferential seeding. Where a prize is offered, the prize pool is funded by SiegeIQ or by a named sponsor and is announced before entry opens.

Skill, not chance. Outcomes are determined solely by competitive play. SiegeIQ competitions contain no element of chance in determining a winner, and no wagering between participants is permitted on any SiegeIQ platform or channel.

Eligibility. You must be at least 18 years old to enter a SiegeIQ competition, including as a substitute. This is higher than the general age requirement in Section 2 and it applies to every entrant. You must hold a Ubisoft account in good standing that is not subject to an active ban or suspension, and prize recipients must be able to complete identity and payout verification. An individual event ruleset may set a higher minimum age or restrict entry to a single platform, and where it does, that restriction applies in addition to this section. Employees of SiegeIQ, event administrators, and their immediate households are not eligible for prizes. Competitions are void where prohibited by law, and we may exclude entrants from jurisdictions where we cannot lawfully offer the event.

Event rules. Each competition has its own published ruleset covering format, schedule, roster limits, check-in, map selection, and dispute handling. That ruleset forms part of these Terms for that event. Where an event ruleset conflicts with this section, this section governs.

Match replays and integrity checks. Submitting your Rainbow Six Siege match replay files for your competition matches is a condition of claiming a result or a prize. You may also be asked to run and submit third-party integrity software, or to provide screenshots or recordings, as a condition of participation. Refusing a reasonable integrity request, or failing to submit a required replay within the stated window, may result in forfeiture. How replay data is handled is described in our Privacy Policy.

Disqualification. We may disqualify a player or team, withhold or reclaim a prize, and remove accounts for: cheating or use of unauthorised software, account sharing or playing on an account that is not your own, deliberately losing or manipulating a result, roster fraud, harassment or abuse of players or staff, or circumventing a prior disqualification. Decisions on competitive integrity are made by a person, not automatically, and administrator decisions on match outcomes are final.

Prizes. Prizes are paid only after the event concludes and any integrity review is complete. Prizes are not transferable and no cash alternative is offered beyond what is announced. You are responsible for any tax arising from a prize you receive, and we may be required to collect tax information before paying. Unclaimed prizes are forfeited if verification is not completed within 14 days of the event ending, consistent with our licensing terms.

Third-party platforms and licensing. Competitions may be operated in whole or in part on third-party tournament platforms, whose own terms and privacy policies will apply to your use of them. SiegeIQ competitions are run under a Rainbow Six Siege tournament licence where one is required. SiegeIQ is not affiliated with, endorsed by, or sponsored by Ubisoft Entertainment SA.

Broadcast and name use. By entering, you agree that your in-game name, team name, match results, and gameplay may be published on event pages, leaderboards, and broadcasts, and used to report on the event.

7. Intellectual Property

SiegeIQ's code, design, branding, and coaching algorithms are owned by SiegeIQ. Your gameplay footage remains your property - you grant SiegeIQ a temporary license to process it solely for generating your coaching report. Rainbow Six Siege, operator names, and map names are property of Ubisoft Entertainment SA.

8. Disclaimers and Limitation of Liability

SiegeIQ provides coaching on an as-is basis. We do not guarantee rank improvement. AI analysis is probabilistic and may not accurately reflect every situation. SiegeIQ's total liability for any claim shall not exceed the amount you paid in the 12 months preceding the claim.

9. Contact

Legal questions: legal@siegeiq.gg · General support: support@siegeiq.gg

Work with us

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Built by a Siege player. Supported by Siege creators.

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Qualifying YouTube creators receive lifetime free Pro access - unlimited reviews and operator coaching - in exchange for one honest mention within 60 days. No scripts. No forced endorsements. Just use SiegeIQ and share your genuine experience.

✓Unlimited reviews forever
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REQUIREMENTS
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Fundamentals & setup

SENSITIVITY & 360° CALCULATOR

Real cm/360 and eDPI math for mouse & keyboard, with a live pro-tier comparison. Type your numbers in, watch the result update instantly - nothing is saved.

📌 Your sensitivity

Mouse & keyboard only for now. Enter your DPI and in-game sensitivity from Siege's settings menu.

Multiplier matters. It’s MouseSensitivityMultiplierUnit in your GameSettings.ini file. Leave it at 0.02 unless you’ve changed it - if you have, we need the real value or the math below will be wrong.
Enter your DPI and in-game sensitivity above to see your cm/360.
📚 What these numbers mean
cm/360 - how far you have to physically move your mouse across your pad to spin your character a full 360°. Lower means a faster, more twitchy turn; higher means a slower, more controlled turn. This is the number that actually transfers between games, because it’s a physical distance, not a slider value.
eDPI (effective DPI) - your DPI multiplied by your in-game sensitivity. A rough, single-game way to compare two setups, but it ignores your sensitivity multiplier, so it can be misleading if you’ve changed that field. Trust cm/360 over eDPI when the two disagree.
Why the multiplier changes everything - Siege scales sensitivity differently depending on MouseSensitivityMultiplierUnit. Two players with identical DPI and in-game sens numbers can have completely different real-world cm/360 if one of them has quietly changed this field. If your result below looks physically impossible, that’s almost always why.
🎯 Per-scope ADS

Siege scales scope sensitivity by focal length, so at the default value of 50 a scope tracks a moving target at the same on-screen speed as your hipfire. These are the eight sliders Siege stores, so they line up with Settings, Controls, Aim Down Sights when it’s set to Advanced. On Standard, put your single value in all eight.

⚠️ What this calculator doesn’t do yet

It doesn’t convert controller sensitivity, and it doesn’t convert sensitivity from other games (Valorant, CS2, Apex) into Siege. Both are on the list. The scope numbers above assume Ubisoft’s focal-length scaling is still live and that 50 is the exact match point. That comes from Ubisoft’s own published conversion formula rather than from a measurement we took in game, so treat it as very likely rather than proven. You can check it yourself in about a minute: set your 1.0x ADS to 50 and your turn speed through a red dot should feel identical to hipfire, because 1x sights have no zoom.

System optimization

PC & CONSOLE PERFORMANCE GUIDE

Enter your hardware and get a custom PDF guide - tailored driver settings, in-game settings, and advanced tuning specific to your setup.

Select Your Platform
PC Specs

Guide downloads as a PDF · Pro subscribers only · Hardware-specific advice, generated for your rig

ACCOUNT SETTINGS
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Account
Display name · what your team sees
What you play on · hides features you cannot use
Console cannot produce replay files, so picking Console hides the replay-only panels instead of showing you empty ones.
Refer a Friend
When a friend joins with your link and uploads their first match replay, you get 3 days of Pro free and +50 XP - and they get 7 days of Pro free and +25 XP.
Connections R6 stats · Sync app · Discord
R6 match stats · links to R6 Tracker
Shared with any coach you book, so they can review your stats before the session. Leave blank to keep it private.
Not affiliated with Ubisoft. Opens R6 Tracker.
SiegeIQ Lite
Running SiegeIQ Lite on your PC? Enter the six-character code it shows you to link it to your account.
Discord Integration
Paste your Discord webhook URL to auto-post coaching reports to your server.
Privacy Public profile · data you share
Public Profile
Private by default. Turn both on to get your own profile page with your replay-verified stats, on a link you can share with a team or a scout. It is not listed anywhere else on SiegeIQ. Only your own stats are ever shown, never your teammates' or opponents'.
Navigation
SiegeIQ v2.0 · support@siegeiq.gg